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Tactical Grenade | 3D Hard Surface Modeling

The primary focus was to achieve clean topology, efficient edge flow, and accurate mechanical forms while maintaining a game-asset-oriented workflow. The project includes both shaded and wireframe views to showcase the modeling structure and topology quality.

Key Focus Areas:
Hard Surface Modeling
Clean Topology
Edge Flow Optimization
Prop Creation
Game Asset Development
Wireframe Presentation

Software Used:
Blender
Maya

This project was developed to improve modeling precision, topology management, and prop design techniques commonly used in game and real-time production pipelines.

Feedback and constructive criticism are appreciated.

A tactical grenade prop created as a hard-surface modeling study, focusing on clean topology, edge flow, and game-ready asset development.

A tactical grenade prop created as a hard-surface modeling study, focusing on clean topology, edge flow, and game-ready asset development.